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Override-Downtime steht fest: Server ab 2 Uhr ET offline, zurück um 6 Uhr

Der Zeitplan ist fix: Runners endet heute Nacht, die Downtime beginnt am 20. August um 2 Uhr ET, Override startet nach einem vierstündigen Fenster gegen 6 Uhr ET. Battle-Pass-Stufen und fehlende Sprites sperren am Stichtag.

Von IslandAtlas

A neon arcade landscape frozen mid-glitch under a giant countdown of light, dark server towers pulsing in magenta and green at night

This is the last day of Chapter 7 Season 3. The transition schedule is now locked, per a countdown guide published today by All Things How: servers go offline at 2:00 AM ET on Wednesday night — technically Thursday, August 20 — and Override comes up at roughly 6:00 AM ET after a four-hour maintenance window.

When Override goes live in your region

  • Downtime starts: 2:00 AM ET on August 20 — that is 11:00 PM PT on August 19, and 06:00 UTC.
  • US West: back around 3:00 AM PDT · US East: 6:00 AM EDT.
  • UK and Europe: 11:00 AM BST · 12:00 PM CEST.
  • Asia-Pacific: 3:30 PM IST · 7:00 PM JST/KST · 8:00 PM AEST.
  • The four-hour window is Epic's typical season transition; big seasons occasionally run long, so treat 6 AM ET as the earliest realistic queue time.

What locks at the 2 AM cutoff

The 2:00 AM ET cutoff is the hard deadline for everything Runners: unfinished Battle Pass tiers and any Sprites still missing from your Collection stop being obtainable when matchmaking closes, as both All Things How and GAMES.GG note. If you are sitting on pass levels or a nearly-complete Sprite Collection, tonight is the whole game. What ships on the other side — the eight-skin pass led by Sonic and Tetris, the Green Hill Zone POI, the Spin Dash Mythic — is covered in yesterday's rundown.

The creator angle: publish into the reset

For island creators the four-hour window is the quietest moment of the quarter, and the hours right after it are the loudest: discovery traffic spikes as the whole player base logs in for the new season. An island update published during or immediately after downtime rides that wave. As flagged on Monday, launch day doubles up with Unreal Fest Seoul — if you are shipping a season-facing update, have it validated before tonight's cutoff rather than during the morning rush.

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